Welcome adventurer to

Arrow's Cauldron of Everything

Explore thousands of monsters, spells, magic items, classes, species, conditions, and more. All gathered into one searchable library.

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Actions

General combat and exploration actions.

34

Backgrounds

Origins, proficiencies, equipment and features.

146

Bastion Facilities

Basic and special Bastion facilities, including prerequisites, hirelings, orders, upgrades, and facility benefits.

53

Class Features

Class and subclass features by level.

1,247

Classes

Classes, proficiencies, spellcasting and progression.

17

Conditions

Combat conditions and their rules.

44

Cults

Diabolical, demonic, Elder Evil, and other cults, including their goals, followers, signature magic, and granted traits.

28

Deities

Gods, pantheons, domains, symbols, divine portfolios, worshipers, and religious lore.

322

Feats

Special talents, prerequisites and benefits.

216

Items

Weapons, armor, equipment and magic items.

1,937

Languages

The spoken and written languages of the D&D multiverse.

111

Monster Features

Monster traits and abilities with their defensive and offensive CR adjustments.

25

Monsters

Creatures, stat blocks, traits, actions and legendary powers.

3,733

Objects

Doors, siege weapons, vehicles, structures, statues, and other objects with AC, hit points, defenses, and actions.

30

Optional Features

Invocations, infusions, fighting styles, maneuvers, metamagic, runes, and other optional character features.

157

Psionics

Psionic disciplines, talents, focuses, psi-point abilities, and Mystic Orders.

52

Species

Playable species, traits, movement and languages.

157

Recipes

Cuisine, drinks, desserts, snacks, ingredients, equipment, and cooking instructions from across the multiverse.

241

Rewards

Boons, blessings, charms, curses, piety traits, draconic gifts, and other supernatural rewards.

258

Senses

Special senses such as darkvision, blindsight, tremorsense, and truesight.

4

Skills

Ability-based proficiencies and their rules.

18

Spells

Arcane and divine magic, components, durations and scaling.

557

Traps

Mechanical traps, hazards, haunts, triggers, effects, countermeasures, and threat ratings.

35
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