Arcane Jolt
Subclass Feature · Level 9 · Artificer · Battle Smith
Subclass Feature
Rules
7
sections
Feature Details
When either you hit a target with an attack roll using a magic weapon or your hits a target, you can channel magical energy through the strike to create one of the following effects:
- Destructive Energy.
The target takes an extra Force damage.
- Restorative Energy.
Choose one creature or object you can see within 30 feet of the target. Healing energy flows into the chosen recipient, restoring Hit Points to it.
You can use this energy a number of times equal to your Intelligence modifier (minimum of once), but you can do so no more than once per turn. You regain all expended uses when you finish a Long Rest.