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Class Feature

Beguiling Defenses

Subclass Feature · Level 10 · Warlock · The Archfey

Player's Handbook Page 108
Level 10
Subclass Feature
Class Player's Handbook
Subclass The Archfey Player's Handbook
Feature Source Player's Handbook Page 108
Rules

Feature Details

1 section
Beginning at 10th level, your patron teaches you how to turn the mind-affecting magic of your enemies against them. You are immune to being , and when another creature attempts to charm you, you can use your reaction to attempt to turn the charm back on that creature. The creature must succeed on a Wisdom saving throw against your warlock spell save DC or be by you for 1 minute or until the creature takes any damage.
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