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Class Feature

Dark Delirium

Subclass Feature · Level 14 · Warlock · The Archfey

Player's Handbook Page 108
Level 14
Subclass Feature
Class Player's Handbook
Subclass The Archfey Player's Handbook
Feature Source Player's Handbook Page 108
Rules

Feature Details

3 sections
Starting at 14th level, you can plunge a creature into an illusory realm. As an action, choose a creature that you can see within 60 feet of you. It must make a Wisdom saving throw against your warlock spell save DC. On a failed save, it is or by you (your choice) for 1 minute or until your is broken (as if you are on a spell). This effect ends early if the creature takes any damage.
Until this illusion ends, the creature thinks it is lost in a misty realm, the appearance of which you choose. The creature can see and hear only itself, you, and the illusion.
You must finish a short or long rest before you can use this feature again.
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