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Class Feature

Entropic Ward

Subclass Feature · Level 6 · Warlock · The Great Old One

Player's Handbook Page 109
Level 6
Subclass Feature
Class Player's Handbook
Subclass The Great Old One Player's Handbook
Feature Source Player's Handbook Page 109
Rules

Feature Details

2 sections
At 6th level, you learn to magically ward yourself against attack and to turn an enemy's failed strike into good luck for yourself. When a creature makes an attack roll against you, you can use your reaction to impose disadvantage on that roll. If the attack misses you, your next attack roll against the creature has advantage if you make it before the end of your next turn.
Once you use this feature, you can't use it again until you finish a short or long rest.
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