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Class Feature

Event Horizon

Subclass Feature · Level 14 · Wizard · Graviturgy Magic

Explorer's Guide to Wildemount Page 185
Level 14
Subclass Feature
Class Player's Handbook
Subclass Graviturgy Magic Explorer's Guide to Wildemount
Feature Source Explorer's Guide to Wildemount Page 185
Rules

Feature Details

3 sections
14th-level Graviturgy Magic Feature
As an action, you can magically emit a powerful field of gravitational energy that tugs at other creatures for up to 1 minute or until your ends (as if you were on a spell). For the duration, whenever a creature hostile to you starts its turn within 30 feet of you, it must make a Strength saving throw against your spell save DC. On a failed save, it takes Force damage, and its speed is reduced to 0 until the start of its next turn. On a successful save, it takes half as much damage, and every foot it moves this turn costs 2 extra feet of movement.
Once you use this feature, you can't do so again until you finish a long rest or until you expend a spell slot of 3rd level or higher on it.
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