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Class Feature

Ghost Walk

Subclass Feature · Level 13 · Rogue · Phantom

Tasha's Cauldron of Everything Page 62
Level 13
Subclass Feature
Class Player's Handbook
Subclass Phantom Tasha's Cauldron of Everything
Feature Source Tasha's Cauldron of Everything Page 62
Rules

Feature Details

3 sections
13th-level Phantom Feature
You can phase partially into the realm of the dead, becoming like a ghost. As a bonus action, you assume a spectral form. While in this form, you have a flying speed of 10 feet, you can hover, and attack rolls have disadvantage against you. You can also move through creatures and objects as if they were Difficult Terrain, but you take Force damage if you end your turn inside a creature or an object.
You stay in this form for 10 minutes or until you end it as a bonus action. To use this feature again, you must finish a long rest or destroy one of your soul trinkets as part of the bonus action you use to activate Ghost Walk.
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