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Class Feature

Giant's Might

Subclass Feature · Level 3 · Fighter · Rune Knight

Tasha's Cauldron of Everything Page 44
Level 3
Subclass Feature
Class Player's Handbook
Subclass Rune Knight Tasha's Cauldron of Everything
Feature Source Tasha's Cauldron of Everything Page 44
Rules

Feature Details

7 sections
3rd-level Rune Knight Feature
You have learned how to imbue yourself with the might of giants. As a bonus action, you magically gain the following benefits, which last for 1 minute:
  • If you are smaller than Large, you become Large, along with anything you are wearing. If you lack the room to become Large, your size doesn't change.
  • You have advantage on Strength checks and Strength saving throws.
  • Once on each of your turns, one of your attacks with a weapon or an unarmed strike can deal an extra damage to a target on a hit.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest.
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