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Class Feature

Master Transmuter

Subclass Feature · Level 14 · Wizard · School of Transmutation

Player's Handbook Page 119
Level 14
Subclass Feature
Class Player's Handbook
Subclass School of Transmutation Player's Handbook
Feature Source Player's Handbook Page 119
Rules

Feature Details

10 sections
Starting at 14th level, you can use your action to consume the reserve of transmutation magic stored within your transmuter's stone in a single burst. When you do so, choose one of the following effects. Your transmuter's stone is destroyed and can't be remade until you finish a long rest.

Major Transformation

You can transmute one nonmagical object—no larger than a 5-foot cube—into another nonmagical object of similar size and mass and of equal or lesser value. You must spend 10 minutes handling the object to transform it.

Panacea

You remove all curses, diseases, and poisons affecting a creature that you touch with the transmuter's stone. The creature also regains all its hit points.

Restore Life

You cast the spell on a creature you touch with the transmuter's stone, without expending a spell slot or needing to have the spell in your spellbook.

Restore Youth

You touch the transmuter's stone to a willing creature, and that creature's apparent age is reduced by years, to a minimum of 13 years. This effect doesn't extend the creature's lifespan.

Confirmation

Are you sure?