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Class Feature

Spreading Spores

Subclass Feature · Level 10 · Druid · Circle of Spores

Tasha's Cauldron of Everything Page 36
Level 10
Subclass Feature
Class Player's Handbook
Subclass Circle of Spores Tasha's Cauldron of Everything
Feature Source Tasha's Cauldron of Everything Page 36
Rules

Feature Details

3 sections
At 10th level, you gain the ability to seed an area with deadly spores. As a bonus action while your Symbiotic Entity feature is active, you can hurl spores up to 30 feet away, where they swirl in a 10-foot cube for 1 minute. The spores disappear early if you use this feature again, if you dismiss them as a bonus action, or if your Symbiotic Entity feature is no longer active.
Whenever a creature moves into the cube or starts its turn there, that creature takes your Halo of Spores damage, unless the creature succeeds on a Constitution saving throw against your spell save DC. A creature can take this damage no more than once per turn.
While the cube of spores persists, you can't use your Halo of Spores reaction.
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