Mudpox
Condition · Magical Contagion
Mudpox
This condition changes how a creature can act, move, perceive, or interact with the world until the condition ends.
Effects
- Disrupted Digestion.
Daily at dawn, the creature must succeed on a DC 12 Constitution saving throw or vomit up the food it ate the previous day, gaining 1 Exhaustion level. If the creature succeeds on this saving throw three consecutive times, the contagion ends.
Fighting the Contagion
A or spell ends the contagion immediately.
Spreading the Contagion
Any Humanoid that makes skin contact with a creature infected with Mudpox must succeed on a DC 12 Constitution saving throw or also become infected with the contagion. If the creature succeeds on this save, it can't catch the contagion from that particular infected creature for the next 24 hours.