A creature that contracts the disease of super-tetanus is wracked with pain as its heart races and its muscles spasm hard enough to break its bones. The creature takes 11 () damage at the start of each of its turns. If a victim is not cured by other means, it can repeat the saving throw at the end of every minute after becoming exposed, ending the effect on itself with a successful save.
Super-Tetanus
Condition
Status Effect
Super-Tetanus
This condition changes how a creature can act, move, perceive, or interact with the world until the condition ends.
Rules
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