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Comet Card
Item · Legendary
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Description
As an action, you can hold this card aloft and call down a fiery meteor to a point you can see within 120 feet of yourself. Each creature within a 20-foot-radius sphere centered on that point must make a DC 17 Dexterity saving throw. On a failed save, a creature takes Bludgeoning damage and Fire damage, or half as much damage on a successful save. Once this property is used, it can't be used again until the next dawn.