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Item

Keycharm

Item · Common · Requires attunement

Eberron: Rising from the Last War Page 277
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Attunement

by a creature with the Mark of Warding

Description

This small stylized key plays a vital role in the work of House Kundarak. If you cast the , , or spell, you can tie the effect to the keycharm so that whoever holds it receives the notification from the spell, bypasses the lock of the spell, or avoids triggering the glyph placed by the spell. In addition, the holder (who needn't be attuned to the item) can take an action to end any one spell tied to it, provided the holder knows the command word you set for ending the tied spells. The keycharm can have up to three tied spells at one time.

Attunement Requirements

Race : Dwarf (Mark Of Warding)|Erlw
Confirmation

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