Orcsplitter
M · Legendary · Requires attunement
Attunement
Description
- You gain a +2 bonus to attack and damage rolls made with it.
- When you roll a 20 on an attack roll with this weapon against an , that must succeed on a DC 17 Constitution saving throw or drop to 0 hit points.
- You can't be by while you're not . You are also aware when are within 120 feet of you and aren't behind Cover, although you don't know their location.
- You and any of your friends within 30 feet of you can't be while you're not .
Orcsplitter is a sentient, lawful good weapon with an Intelligence of 6, a Wisdom of 15, and a Charisma of 10. It can see and hear out to 120 feet and has Darkvision. It communicates by transmitting emotions to its wielder, although on rare occasions it uses a limited form of telepathy to bring to the wielder's mind a couplet or stanza of ancient Dwarvish verse.
Orcsplitter is grim, taciturn, and inflexible. It knows little more than the desire to face in battle and serve a courageous, just wielder. It disdains cowards and any form of duplicity, deception, or disloyalty. The weapon's purpose is to defend dwarves and to serve as a symbol of dwarven resolve. It hates the traditional foes of dwarves—giants, goblins, and, most of all, —and silently urges its possessor to meet such creatures in battle.