Value
—
Poison Soaked Kukri
M|XPHB · Uncommon · Requires attunement
Weight
—
Damage
1d4
P
Range
20/60
Attunement
required
Description
You can take a Bonus Action to magically coat the blade of this Dagger with poison. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 13 Constitution saving throw or take Poison damage and have the condition for 1 minute. This Bonus Action can't be used again this way until the next dawn.
Properties
F|Xphb
L|Xphb
T|Xphb