Shard Solitaire (Ruby)
Item · Legendary · Requires attunement
Attunement
Description
As a bonus action, while wearing or holding the shard solitaire, you can teleport yourself, along with anything you're wearing or carrying, to an unoccupied space you can see within 30 feet of yourself.
When you use this property, you can tap into the unstable power of the stone's extradimensional rift to increase the teleport distance by up to 30 feet, but if you teleport more than 30 feet using Rift Step, you must succeed on a DC 16 Constitution saving throw or take Force damage immediately after you teleport.
The stone has 6 charges and regains expended charges daily at dawn. As an action, you can cast one of the stone's spells by expending the requisite number of charges, requiring no material components (save DC 16). The ruby shard solitaire can be used to cast the following spells: (3 charges; the target is banished to the stone's extradimensional space for the spell's duration), (1 charge), (2 charges), (6 charges).