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Item

Staff of Dunamancy

Item · Very Rare · Requires attunement

Explorer's Guide to Wildemount Page 270
Value
Weight 4.00
Damage 1d6 B
Range

Attunement

by a wizard

Description

This staff of polished gray wood bears numerous runes carved along its length. The staff has 10 charges and regains expended charges daily at dawn. If you expend the last charge, roll a . On a 1, the staff turns into dust and is destroyed.
While holding the staff, you can use an action to expend 2 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: (2 charges), (3 charges), or (4 charges).

If you are holding the staff and fail a saving throw against a spell that targets only you, you can turn your failed save into a successful one. This property can't be used again until the next dawn.

Properties

V

Attunement Requirements

Class : Wizard
Confirmation

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