Value
—
Storm Boomerang
R · Uncommon
Weight
—
Damage
1d4
B
Range
60/120
Description
This boomerang is a ranged weapon carved from bone and etched with the symbol of elemental air. When thrown, it has a range of 60/120 feet, and any creature that is proficient with the javelin is also proficient with this weapon. On a hit, the boomerang deals Bludgeoning damage and Thunder damage, and the target must succeed on a DC 10 Constitution saving throw or be until the end of its next turn. On a miss, the boomerang returns to the thrower's hand.
Once the boomerang deals Thunder damage to a target, the weapon loses its ability to deal Thunder damage and its ability to stun a target. These properties return after the boomerang spends at least 1 hour inside an elemental air node.