← Wand of Winter All Items Wand Sheath →
Item

Wand of Wonder

WD|DMG · Rare · Requires attunement

Dungeon Master's Guide Page 212
Value
Weight 1.00
Damage
Range

Attunement

by a spellcaster

Description

This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and choose a target within 120 feet of you. The target can be a creature, an object, or a point in space. Roll and consult the following table to discover what happens.
If the effect causes you to cast a spell from the wand, the spell's save DC is 15. If the spell normally has a range expressed in feet, its range becomes 120 feet if it isn't already.
If an effect covers an area, you must center the spell on and include the target. If an effect has multiple possible subjects, the DM randomly determines which ones are affected.
The wand regains expended charges daily at dawn. If you expend the wand's last charge, roll a . On a 1, the wand crumbles into dust and is destroyed.
Effect
01-05You cast .
06-10You cast .
11-15You are until the start of your next turn, believing something awesome just happened.
16-20You cast .
21-25You cast on the target you chose. If you didn't target a creature, you instead take Psychic damage.
26-30You cast .
31-33Heavy rain falls in a 60-foot radius centered on the target. The area becomes lightly obscured. The rain falls until the start of your next turn.
34-36An animal appears in the unoccupied space nearest the target. The animal isn't under your control and acts as it normally would. Roll a to determine which animal appears. On a 01-25, a appears; on a 26-50, an appears; and on a 51-100, a appears.
37-46You cast .
47-49A cloud of 600 oversized butterflies fills a 30-foot radius centered on the target. The area becomes heavily obscured. The butterflies remain for 10 minutes.
50-53You enlarge the target as if you had cast . If the target can't be affected by that spell or if you didn't target a creature, you become the target.
54-58You cast .
59-62Grass grows on the ground in a 60-foot radius centered on the target. If grass is already there, it grows to ten times its normal size and remains overgrown for 1 minute.
63-65An object of the DM's choice disappears into the Ethereal Plane. The object must be neither worn nor carried, within 120 feet of the target, and no larger than 10 feet in any dimension.
66-69You shrink yourself as if you had cast on yourself.
70-79You cast .
80-84You cast on yourself.
85-87Leaves grow from the target. If you chose a point in space as the target, leaves sprout from the creature nearest to that point. Unless they are picked off, the leaves turn brown and fall off after 24 hours.
88-90A stream of × 10 gems, each worth 1 gp, shoots from the wand's tip in a line 30 feet long and 5 feet wide. Each gem deals 1 Bludgeoning damage, and the total damage of the gems is divided equally among all creatures in the line.
91-95A burst of colorful shimmering light extends from you in a 30-foot radius. You and each creature in the area that can see must succeed on a DC 15 Constitution saving throw or become for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
96-97The target's skin turns bright blue for days. If you chose a point in space, the creature nearest to that point is affected.
98-00If you targeted a creature, it must make a DC 15 Constitution saving throw. If you didn't target a creature, you become the target and must make the saving throw. If the saving throw fails by 5 or more, the target is instantly . On any other failed save, the target is and begins to turn to stone. While in this way, the target must repeat the saving throw at the end of its next turn, becoming on a failure or ending the effect on a success. The petrification lasts until the target is freed by the spell or similar magic.

Attunement Requirements

Spellcasting : True
Confirmation

Are you sure?