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Item

Weird Tank

Item · Rare · Requires attunement

Princes of the Apocalypse Page 223
Value
Weight
Damage
Range

Attunement

required

Description

A weird tank is a ten-gallon tank of blown glass and sculpted bronze with a backpack-like carrying harness fashioned from tough leather. A is contained within the tank. While wearing the tank, you can use an action to open it, allowing the to emerge. The acts immediately after you in the initiative order, and it is bound to the tank.
You can command the telepathically (no action required) while you wear the tank. You can close the tank as an action only if you have first commanded the to retract into it or if the is dead.
If the is killed, the tank loses its magical containment property until it spends at least 24 hours inside an elemental water node. When the tank is recharged, a new forms inside it.
The tank has AC 15, 50 hit points, vulnerability to Bludgeoning damage, and immunity to poison and Psychic damage. Reducing the tank to 0 hit points destroys it and the contained within it.
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