Armor Class
15
Aeorian Absorber
Large Monstrosity · Neutral Evil
Hit Points
171 (18d10 + 72)
Speed
Walk 40 ft.
CR
10
Traits
Magic Resistance
The absorber has advantage on saving throws against spells and other magical effects.
Pounce
If the absorber moves at least 20 feet straight toward a creature and then hits its claws attack on the same turn, that target must succeed on a DC 17 Strength saving throw or be knocked . If the target is , the absorber can make one bite attack against it as a bonus action.
Actions
Multiattack
The absorber makes three attacks: one with its bite or Mind Bolt and two with its claws.
Bite
Melee Weapon Attack +9 to hit, reach 5 ft., one creature. 10 () Piercing damage plus 5 () Force damage.
Claws
Melee Weapon Attack +9 to hit, reach 5 ft., one target. 8 () Slashing damage plus 3 () Force damage.
Mind Bolt
Ranged Spell Attack +8 to hit, range 120 ft., one creature. 22 () Psychic damage.
Reactions
Tail Ray
When the absorber takes damage from a spell, the absorber takes only half the triggering damage. If the spellcaster is within 60 feet of the absorber, the absorber can force the caster to make a DC 16 Dexterity saving throw. Unless the save succeeds, the caster takes the other half of the damage.