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Monster

Agdon Longscarf

Medium Fey · Chaotic Evil

The Wild Beyond the Witchlight Page 73
Armor Class 19
Hit Points 36 (8d8)
Speed Walk 35 ft., Alternate
CR 2
STR 11 +0
DEX 20 +5
CON 11 +0
INT 11 +0
WIS 14 +2
CHA 16 +3

Traits

Evasion

If Agdon is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw and only half damage if he fails, provided he isn't .

Standing Leap

Agdon's long jump is up to 20 feet and his high jump is up to 10 feet, with or without a running start.

Actions

Multiattack

Agdon makes two Branding Iron or Dagger attacks.

Branding Iron

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 10 () Fire damage, and the target is magically branded. Agdon is to creatures branded in this way. The brand disappears after 24 hours, or it can be removed from a creature or object by any spell that ends a curse.

Dagger

Melee or Ranged Weapon Attack +7 to hit, reach 5 ft. or range 20/60 ft., one target. 7 () Piercing damage.

Bonus Actions

Quick Fingers

Agdon targets one creature within 5 feet of him that he can see and makes a Dexterity () check, with a DC equal to 1 + the target's passive Wisdom () score. On a successful check, Agdon pilfers one object weighing 1 pound or less that the target has in its possession but not in its grasp, without the target noticing the theft.

Reactions

Uncanny Dodge

Agdon halves the damage that he takes from an attack that hits him. He must be able to see the attacker.
Confirmation

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