Armor Class
17
Amethyst Dragon Wyrmling
Medium Dragon · Neutral
Hit Points
75 (10d8 + 30)
Speed
Walk 30 ft., Fly 60 ft. ((hover)), Swim 30 ft.
CR
4
Traits
Amphibious
The dragon can breathe both air and water.
Actions
Bite
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 9 () Piercing damage plus 4 () Force damage.
Singularity Breath Recharge 5
The dragon creates a shining bead of gravitational force in its mouth, then releases the energy in a 15-foot cone. Each creature in that area must make a DC 13 Strength saving throw. On a failed save, the creature takes 22 () Force damage, and its speed becomes 0 until the start of the dragon's next turn. On a successful save, the creature takes half as much damage, and its speed isn't reduced.