Armor Class
10
Animated Glass Statue
Large Construct · Neutral Evil
Hit Points
22 (3d10 + 6)
Speed
Walk 10 ft., Fly 60 ft.
CR
1
Traits
Keen Sight and Smell
The statue has advantage on Wisdom () checks that rely on sight or smell.
Pack Tactics
The statue has advantage on an attack roll against a creature if at least one of the statue's allies is within 5 feet of the creature and the ally isn't .
Actions
Multiattack
The statue makes two attacks: one with its beak and one with its talons.
Beak
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 7 () Piercing damage.
Talons
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 9 () Slashing damage.