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Monster

Animated Tile Chimera

Large Monstrosity · Chaotic Evil

The Rise of Tiamat Page 42
Armor Class 14
Hit Points 114 (12d10 + 48)
Speed Walk 30 ft., Fly 60 ft.
CR 6
STR 19 +4
DEX 11 +0
CON 19 +4
INT 3 -4
WIS 14 +2
CHA 10 +0

Actions

Multiattack

The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.

Bite

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 11 () Piercing damage.

Horns

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 10 () Bludgeoning damage.

Claws

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 11 () Slashing damage.

Fire Breath Recharge 5

The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 () Fire damage on a failed save, or half as much damage on a successful one.

Reactions

Narrow Dodge

When targeted by a melee attack, the tile creature can take a reaction to turn its narrowest aspect toward the attacker. The attacker has disadvantage on the attack roll.
Confirmation

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