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Monster

Animated Wand

Tiny Construct · Unaligned

Waterdeep: Dungeon of the Mad Mage Page 299
Armor Class 18
Hit Points 20
Speed Walk 30 ft.
CR
STR 4 -3
DEX 18 +4
CON 10 +0
INT 3 -4
WIS 3 -4
CHA 1 -5

Traits

Animated

If the wand lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the wand is securely attached to a surface or larger wand, such as a chain bolted to a wall, its speed is 0.
When the animated wand drops to 0 hit points, it reverts to its original wand form, and any remaining damage carries over to its original wand form.
The DM might rule that a specific wands slam attack inflicts slashing or Piercing damage based on its form.

Actions

Slam

Melee Weapon Attack +8 to hit, reach 5 ft., one target. 6 () Bludgeoning damage.
Confirmation

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