Armor Class
10
Apprentice
Medium Humanoid
Hit Points
7 (2d8 - 2)
Speed
Walk 30 ft.
CR
—
Actions
Quarterstaff
Melee Weapon Attack +1 to hit, reach 5 ft., one target. 2 () Bludgeoning damage, or 3 () Bludgeoning damage if used with two hands.
Burning Hands (1st-Level Spell; 2/Day)
You shoot forth a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw. A creature takes 10 () Fire damage on a failed save, or half as much damage on a successful one The fire ignites any flammable objects in the area that aren't being worn or carried.
Fire Bolt (Cantrip)
Ranged Spell Attack Ranged Spell Attack: +3 to hit, range 120 ft., one target. 5 () Fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.