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Monster

Aspirant of the Comet

Medium Humanoid · Any Alignment

The Book of Many Things Page 91
Armor Class 11
Hit Points 27 (5d8 + 5)
Speed Walk 30 ft.
CR 1/2
STR 13 +1
DEX 12 +1
CON 12 +1
INT 11 +0
WIS 10 +0
CHA 13 +1

Traits

Hunger of the Void

When the aspirant is reduced to 0 hit points, its body and everything it is wearing or carrying, except for magic items, are sucked into a void and destroyed. Creatures in a 15-foot-radius sphere centered on the aspirant must make a DC 11 Strength saving throw. On a failed save, a creature takes 10 () Necrotic damage and is pulled 10 feet straight toward the aspirant's space. On a successful save, a creature takes half as much damage only.

Sinister Devotion

The aspirant has advantage on saving throws against the and conditions.

Actions

Spear

Melee or Ranged Weapon Attack +3 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage, or 5 () Piercing damage if used with two hands to make a melee attack.
Confirmation

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