Armor Class
13
Avarice
Medium Humanoid · Lawful Evil
Hit Points
84 (13d8 + 26)
Speed
Walk 30 ft.
CR
7
Traits
Icy Doom
When Avarice dies, her corpse freezes for 9 days, during which time it can't be thawed, harmed by fire, animated, or raised from the dead.
Special Equipment
Avarice wields a with 10 charges (see "Actions" below).
Actions
Fire Bolt (Cantrip)
Ranged Spell Attack +6 to hit, range 120 ft., one target. 11 () Fire damage.
Staff of Frost
While holding this staff, Avarice can expend 1 or more of its charges to cast one of the following spells from it (spell save DC 14): (5 charges), (1 charge), (4 charges), or (4 charges). The staff regains charges daily at dawn. If its last charge is expended, roll a ; on a 1, the staff turns to water and is destroyed.
Reactions
Banishing Rebuke (Recharges after a Long Rest)
When Avarice is damaged by a creature that she can see within 60 feet of her, she can banish that creature to a frigid extradimensional prison for 1 minute. While there, the creature is and takes 5 () Cold damage at the start of each of its turns. At the end of each of its turns, the creature can make a DC 14 Charisma saving throw, escaping the prison on a success and reappearing in the space it left or in the nearest unoccupied space if that space is occupied. A creature that dies in the prison is trapped there indefinitely.