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Monster

Bak Mei

Medium Humanoid · Lawful Evil

Candlekeep Mysteries Page 168
Armor Class 17
Hit Points 102 (12d8 + 48)
Speed Walk 40 ft.
CR 13
STR 10 +0
DEX 18 +4
CON 18 +4
INT 13 +1
WIS 17 +3
CHA 16 +3

Traits

Legendary Resistance (2/Day)

If Bak Mei fails a saving throw, he can choose to succeed instead.

Special Equipment

Bak Mei carries a with 10 charges.

Unarmored Defense

While Bak Mei is wearing no armor and wielding no shield, his AC includes his Wisdom modifier.

Actions

Multiattack

Bak Mei attacks three times: twice with Thunder Strike and once with his staff of striking.

Thunder Strike

Melee Weapon Attack +9 to hit, reach 5 ft., one target. 15 () Thunder damage, and if the target is a creature, it must succeed on a DC 17 Constitution saving throw or be and until the start of Bak Mei's next turn.

Staff of Striking

Melee Weapon Attack +9 to hit, reach 5 ft., one target. 3 () Bludgeoning damage, or 4 () Bludgeoning damage when used with two hands, and Bak Mei can expend up to 3 of the staff's charges. For each expended charge, the target takes an extra Force damage.

Heal Self (Recharges after a Long Rest)

Bak Mei regains hit points, and all levels of end on him.

Bonus Actions

Nimble Escape

Bak Mei takes the or action.

Reactions

Deflect Missile

In response to being hit by a ranged weapon attack, Bak Mei deflects the missile. The damage he takes from the attack is reduced by . If the damage is reduced to 0, Bak Mei catches the missile if it's small enough to hold in one hand and Bak Mei has a hand free.

Legendary Actions

Crane Dance

Bak Mei moves up to 20 feet. This movement does not provoke opportunity attacks.

Thunder Strike (Costs 2 Actions)

Bak Mei uses Thunder Strike.
Confirmation

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