Armor Class
17
Bebilith
Huge Fiend · Chaotic Evil
Hit Points
189 (18d12 + 72)
Speed
Walk 40 ft., Climb 40 ft.
CR
12
Traits
Dark Sight
Magical darkness doesn't impede the bebilith's darkvision.
Spider Climb
The bebilith can climb difficult surfaces, including upside down, without needing to make an ability check and ignores any movement restrictions caused by webbing.
Actions
Multiattack
The bebilith uses Poisoned Web (if available) and then makes one Bite attack and two Foreleg attacks.
Bite
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 16 () Piercing damage plus 21 () Poison damage. Any creature that drops to zero hit points because of this attack ignites, suffering 7 () Fire damage at the start of each of its turns until the creature's hit points are above zero.
Foreleg
Melee Weapon Attack +7 to hit, reach 10 ft., one target. 21 () Slashing damage.
Poisoned Web Recharge 5
Ranged Weapon Attack +10 to hit, range 30/60 ft., one creature. 51 () Poison damage, and the target has the condition until free of the web. While , the target takes 9 () Poison damage at the start of each of its turns. The target may use an action to make a DC 17 Strength check and if successful they are freed from the webbing. The webbing can also be attacked and destroyed (AC 12; 10 hit points; immunity to bludgeoning, fire, poison, and Psychic damage). If an attack or spell doing Fire damage is used on the webbing, the webbing ignites (but is otherwise unharmed). Any creature by the webbing suffers an additional 7 () Fire damage at the start of each of its turn.
Stalker's Darkness (3/Day)
The bebilith casts .
Bonus Actions
Relentless Hunter
The bebilith may use a bonus action to mark prey that it has damaged. Only one creature can be marked at a time. The bebilith always knows the exact location of the marked prey on the current plane of existence, can't be surprised by it, and has advantage on all attack rolls against it.