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Monster

Bebilith

Huge Fiend · Chaotic Evil

Minsc and Boo's Journal of Villainy Page 133
Armor Class 17
Hit Points 189 (18d12 + 72)
Speed Walk 40 ft., Climb 40 ft.
CR 12
STR 16 +3
DEX 22 +6
CON 18 +4
INT 11 +0
WIS 13 +1
CHA 8 -1

Traits

Dark Sight

Magical darkness doesn't impede the bebilith's darkvision.

Spider Climb

The bebilith can climb difficult surfaces, including upside down, without needing to make an ability check and ignores any movement restrictions caused by webbing.

Actions

Multiattack

The bebilith uses Poisoned Web (if available) and then makes one Bite attack and two Foreleg attacks.

Bite

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 16 () Piercing damage plus 21 () Poison damage. Any creature that drops to zero hit points because of this attack ignites, suffering 7 () Fire damage at the start of each of its turns until the creature's hit points are above zero.

Foreleg

Melee Weapon Attack +7 to hit, reach 10 ft., one target. 21 () Slashing damage.

Poisoned Web Recharge 5

Ranged Weapon Attack +10 to hit, range 30/60 ft., one creature. 51 () Poison damage, and the target has the condition until free of the web. While , the target takes 9 () Poison damage at the start of each of its turns. The target may use an action to make a DC 17 Strength check and if successful they are freed from the webbing. The webbing can also be attacked and destroyed (AC 12; 10 hit points; immunity to bludgeoning, fire, poison, and Psychic damage). If an attack or spell doing Fire damage is used on the webbing, the webbing ignites (but is otherwise unharmed). Any creature by the webbing suffers an additional 7 () Fire damage at the start of each of its turn.

Stalker's Darkness (3/Day)

The bebilith casts .

Bonus Actions

Relentless Hunter

The bebilith may use a bonus action to mark prey that it has damaged. Only one creature can be marked at a time. The bebilith always knows the exact location of the marked prey on the current plane of existence, can't be surprised by it, and has advantage on all attack rolls against it.
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