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Monster

Berserker Commander

Small, Medium Humanoid · Neutral

Monster Manual (2024) Page 37
Armor Class 16
Hit Points 136 (16d8 + 64)
Speed Walk 40 ft.
CR 8
STR 19 +4
DEX 14 +2
CON 19 +4
INT 10 +0
WIS 14 +2
CHA 9 -1

Traits

Bloodied Frenzy

While , the berserker has Advantage on attack rolls and saving throws.

Actions

Multiattack

The berserker makes three attacks, using Greataxe or Javelin in any combination.

Greataxe

Melee Attack +7, reach 5 ft. 10 () Slashing damage, plus 10 () Thunder damage to the target or another creature within 5 feet of the target.

Javelin

Melee or Ranged Attack +7, reach 5 ft. or range 30/120 ft. 18 () Piercing damage, and the target's Speed decreases by 5 feet until the start of the berserker's next turn.

Bonus Actions

Frenzied Rush

Each ally within 30 feet of the berserker can take a Reaction to move up to half the ally's Speed without provoking . The berserker can also move up to half its Speed without provoking .
Confirmation

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