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Monster

Big Xorn

Large Elemental · Neutral

Waterdeep: Dungeon of the Mad Mage Page 51
Armor Class 19
Hit Points 103 (9d10 + 54)
Speed Walk 20 ft., Burrow 20 ft.
CR 8
STR 20 +5
DEX 10 +0
CON 22 +6
INT 11 +0
WIS 10 +0
CHA 11 +0

Traits

Earth Glide

The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.

Stone Camouflage

The xorn has advantage on Dexterity () checks made to hide in rocky terrain.

Treasure Sense

The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.

Actions

Multiattack

The xorn makes three claw attacks and one bite attack.

Bite

Melee Weapon Attack +8 to hit, reach 5 ft., one target. 22 () Piercing damage.

Claw

Melee Weapon Attack +8 to hit, reach 10 ft., one target. 9 () Slashing damage.
Confirmation

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