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Monster

Blackguard

Medium Humanoid · Neutral Evil

Mordenkainen Presents: Monsters of the Multiverse Page 63
Armor Class 18
Hit Points 119 (14d8 + 56)
Speed Walk 30 ft.
CR 8
STR 18 +4
DEX 11 +0
CON 18 +4
INT 11 +0
WIS 14 +2
CHA 15 +2

Actions

Multiattack

The blackguard makes three attacks, using Glaive, Shortbow, or both.

Glaive

Melee Weapon Attack +7 to hit, reach 10 ft., one target. 9 () Slashing damage plus 9 () Necrotic damage.

Shortbow

Ranged Weapon Attack +3 to hit, range 80/320 ft., one target. 5 () Piercing damage.

Dreadful Aspect (Recharges after a Short or Long Rest)

Each enemy within 30 feet of the blackguard must succeed on a DC 13 Wisdom saving throw or be of the blackguard for 1 minute. If a target ends its turn more than 30 feet away from the blackguard, the target can repeat the saving throw, ending the effect on itself on a success.

Bonus Actions

Smite

Immediately after the blackguard hits a target with an attack roll, the blackguard can force that target to make a DC 13 Constitution saving throw. On a failed save, the target suffers one of the following effects of the blackguard's choice:

Blind

The target is for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.

Shove

The target is pushed up to 10 feet away and knocked .
Confirmation

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