Armor Class
18
Blackguard
Medium Humanoid · Neutral Evil
Hit Points
119 (14d8 + 56)
Speed
Walk 30 ft.
CR
8
Actions
Multiattack
The blackguard makes three attacks, using Glaive, Shortbow, or both.
Glaive
Melee Weapon Attack +7 to hit, reach 10 ft., one target. 9 () Slashing damage plus 9 () Necrotic damage.
Shortbow
Ranged Weapon Attack +3 to hit, range 80/320 ft., one target. 5 () Piercing damage.
Dreadful Aspect (Recharges after a Short or Long Rest)
Each enemy within 30 feet of the blackguard must succeed on a DC 13 Wisdom saving throw or be of the blackguard for 1 minute. If a target ends its turn more than 30 feet away from the blackguard, the target can repeat the saving throw, ending the effect on itself on a success.
Bonus Actions
Smite
Immediately after the blackguard hits a target with an attack roll, the blackguard can force that target to make a DC 13 Constitution saving throw. On a failed save, the target suffers one of the following effects of the blackguard's choice:
Blind
The target is for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.
Shove
The target is pushed up to 10 feet away and knocked .