Armor Class
12
Blight Totem Elemental
Medium Plant · Neutral Evil
Hit Points
26 (4d8 + 4)
Speed
Walk 10 ft.
CR
1/2
Traits
False Appearance
While the blight totem remains motionless, it is indistinguishable from a tangle of vines.
Actions
Constrict
Melee Weapon Attack +4 to hit, reach 10 ft., one target. 9 () Bludgeoning damage, and a Large or smaller target is (escape DC 12). Until this grapple ends, the target is , and the blight totem can't constrict another target.
Entangling Plants Recharge 5
Grasping roots and vines sprout in a 15-foot radius centered on the blight totem, withering away after 1 minute. For the duration, that area is Difficult Terrain for nonplant creatures. In addition, each creature of the blight totem's choice in that area when the plants appear must succeed on a DC 12 Strength saving throw or become . A creature can use its action to make a DC 12 Strength check, freeing itself or another entangled creature within reach on a success.