Armor Class
12
Boneless
Medium Undead
Hit Points
26 (4d8 + 8)
Speed
Walk 30 ft.
CR
1
Traits
Compression
The boneless can move through any opening at least 1 inch wide without squeezing. It can also squeeze to fit into a space that a Tiny creature could fit in.
Unusual Nature
The boneless doesn't require sleep.
Actions
Multiattack
The boneless makes two Slam attacks. If both attacks hit a Large or smaller creature, the creature is (escape DC 13), and the boneless can use Crushing Embrace.
Slam
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 5 () Bludgeoning damage.
Crushing Embrace
The boneless wraps its body around a Large or smaller creature by it. While the boneless is attached, the target is and is unable to breathe. The target must succeed on a DC 13 Strength saving throw at the start of each of the boneless' turns or take 5 () Bludgeoning damage. If something moves the target, the boneless moves with it. The boneless can detach itself by spending 5 feet of its movement. A creature, including the target, can use its action to try to detach the boneless and force it to move into the nearest unoccupied space, doing so with a successful DC 13 Strength check. When the boneless dies, it detaches from any creature it is attached to.