Armor Class
12, 15
Booyahg Booyahg Booyahg
Medium Humanoid · Any Alignment
Hit Points
40 (9d8)
Speed
Walk 30 ft.
CR
6
Traits
Wild Magic
Each time the goblin casts a spell (including cantrips), there is an accompanying surge of wild magic; roll on the Wild Magic Surge table in the Player's Handbook to determine the wild magic effect.
Actions
Dagger
Melee or Ranged Weapon Attack +5 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage.