Armor Class
13
Boromar Smuggler
Small Humanoid · Neutral Evil
Hit Points
27 (6d6 + 6)
Speed
Walk 40 ft.
CR
1/2
Traits
Hustle
The smuggler can move through the space of any creature that is of a larger size, but it can't stop there.
Actions
Shortsword
Melee Attack +4, reach 5 ft. 5 () Piercing damage plus 2 () Poison damage.
Pistol
Ranged Attack +4, range 30/90 ft. 7 () Piercing damage.