Armor Class
14
Broken King Antigonos
Large Monstrosity · Chaotic Evil
Hit Points
38 (9d10 + 27)
Speed
Walk 40 ft.
CR
3
Traits
Charge
If Antigonos moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 () Piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked .
Labyrinthine Recall
Antigonos can perfectly recall any path he has traveled.
Reckless
At the start of his turn, Antigonos can gain advantage on all melee weapon attack rolls he makes during that turn, but attack rolls against him have advantage until the start of his next turn.
Decrepit State
Antigonos has disadvantage on his attack rolls.
Actions
Greataxe
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 17 () Slashing damage.
Gore
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 13 () Piercing damage.
Amphora
Melee Weapon Attack +6 to hit, reach 5 ft., one Medium or smaller creature. 8 () Bludgeoning damage. If there is not already a creature inside the amphora, the target is inside. As an action, the creature can make a DC 14 Dexterity () check, escaping from the amphora on a success. The effect also ends if the amphora is destroyed. The amphora has AC 8, 20 hit points, and immunity to poison and Psychic damage.