Armor Class
13
Brown Scavver
Large Monstrosity · Unaligned
Hit Points
51 (6d10 + 18)
Speed
Walk, Fly 40 ft.
CR
4
Traits
Unusual Nature
The scavver doesn't require air.
Actions
Swallowing Bite
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 11 () Piercing damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Dexterity saving throw or be swallowed by the scavver. The scavver can have one creature swallowed at a time.
A swallowed creature is and , has Cover against attacks and other effects outside the scavver, and takes 13 () Poison damage at the start of each of the scavver's turns from the poisonous gas in the scavver's gullet.
If the scavver takes 15 damage or more on a single turn from a creature inside it, the scavver must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate the swallowed creature, which falls in a space within 10 feet of the scavver. If the scavver dies, a swallowed creature is no longer by it and can escape from the corpse by using 10 feet of movement, exiting .
A swallowed creature is and , has Cover against attacks and other effects outside the scavver, and takes 13 () Poison damage at the start of each of the scavver's turns from the poisonous gas in the scavver's gullet.
If the scavver takes 15 damage or more on a single turn from a creature inside it, the scavver must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate the swallowed creature, which falls in a space within 10 feet of the scavver. If the scavver dies, a swallowed creature is no longer by it and can escape from the corpse by using 10 feet of movement, exiting .