Armor Class
14
Brusipha
Medium Humanoid · Chaotic Evil
Hit Points
90 (12d8 + 36)
Speed
Walk 40 ft.
CR
3
Traits
Demonic Ritual
Brusipha can spend 3 hours performing a ritual that summons barlguras or 1 hezrou. She must sacrifice a Medium or larger living creature to Baphomet during this ritual, and the ritual can be performed only at night. The demons vanish at dawn.
Labyrinthine Recall
Brusipha can perfectly recall any path she has traveled.
Actions
Multiattack
Brusipha makes two Eldritch Blast attacks.
Eldritch Blast
Ranged Spell Attack +5 to hit, range 120 ft., one target. 8 () Force damage.
Gore
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 8 () Piercing damage plus 4 () Necrotic damage. If Brusipha moved at least 10 feet straight toward the target immediately before she hit, the target takes an extra 4 () Piercing damage, and if the target is a creature, it must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet from Brusipha and have the condition.
Incite the Hunters (Recharges after a Short or Long Rest)
Brusipha allows each ally within 30 feet of herself that has the Unerring Tracker trait to make one weapon attack as a reaction against the target of that ally's Unerring Tracker.
Bonus Actions
Unerring Tracker
Brusipha magically creates a psychic link with one creature she can see. For the next hour, Brusipha knows the current distance and direction to the target if it is on the same plane of existence. The link ends if Brusipha has the condition or uses this ability on a different target.
Reactions
Baphomet's Blessing
When Brusipha reduces a hostile creature to 0 hit points, she gains 8 temporary hit points.