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Monster

Campestri

Tiny Plant · Unaligned

The Wild Beyond the Witchlight Page 232
Armor Class 12
Hit Points 2 (1d4)
Speed Walk 5 ft.
CR
STR 1 -5
DEX 7 -2
CON 10 +0
INT 4 -3
WIS 10 +0
CHA 8 -1

Traits

Mimicry

The campestri can mimic any voice or song it has heard, albeit in a nasal falsetto.

Actions

Head Butt

Melee Weapon Attack +0 to hit, reach 5 ft., one target. 1 Bludgeoning damage.

Spores (1/Day)

A 5-foot radius of spores extends from the campestri. These spores can go around corners, and they have no effect on Constructs, Elementals, Plants, or Undead. Each other creature in the area must make a DC 10 Wisdom saving throw. On a failed save, the creature is and its speed is halved, both for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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