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Monster

Carnivorous Flower

Large Plant · Neutral

The Rise of Tiamat Page 67
Armor Class 14
Hit Points 114 (12d10 + 48)
Speed Walk
CR 5
STR 16 +3
DEX 11 +0
CON 19 +4
INT 6 -2
WIS 13 +1
CHA 6 -2

Traits

Limited Telepathy

The plant can magically transmit simple messages and images to any creature within 120 feet of it that can understand a language. This form of telepathy doesn't allow the receiving creature to telepathically respond.

Actions

Multiattack

The plant makes three attacks: one with its bite and two with its tentacles.

Bite

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 12 () Piercing damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw against disease or become until the disease is cured. Every 24 hours that elapse, the target must repeat the saving throw, reducing its hit point maximum by 5 () on a failure. The disease is cured on a success. The target dies if the disease reduces its hit point maximum to 0. This reduction to the target's hit point maximum lasts until the disease is cured.

Tentacle

Melee Weapon Attack +6 to hit, reach 10 ft., one target. 7 () Bludgeoning damage plus 4 () Piercing damage. If the target is Medium or smaller, it is (escape DC 13) and until the grapple ends. The plant has two tentacles, each of which can grapple one target.

Tentacle Slam

The plant slams creatures by it into each other or a solid surface. Each creature must succeed on a DC 14 Constitution saving throw or take 10 () Bludgeoning damage and be until the end of the plant's next turn. On a successful save, the target takes half the Bludgeoning damage and isn't .
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