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Monster

Chupacabra

Medium Monstrosity · Neutral Evil

Plane Shift: Ixalan Page 9
Armor Class 14
Hit Points 45 (6d8 + 18)
Speed Walk 30 ft.
CR 3
STR 15 +2
DEX 14 +2
CON 16 +3
INT 6 -2
WIS 13 +1
CHA 9 -1

Traits

Sunlight Sensitivity

While in sunlight, the chupacabra has disadvantage on attack rolls, as well as on Wisdom () checks that rely on sight.

Actions

Bite

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 7 () Piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked .

Drain Blood

Melee Weapon Attack +4 to hit, reach 5 ft., one creature that is , , or . 5 () Necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken, and the chupacabra regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

Reactions

Pin

If a creature within 5 feet of the chupacabra stands up, the chupacabra can use its reaction to make a bite attack.
Confirmation

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