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Monster

Clawfoot

Medium Beast · Unaligned

Eberron: Rising from the Last War Page 289
Armor Class 13
Hit Points 19 (3d8 + 6)
Speed Walk 40 ft.
CR 1
STR 12 +1
DEX 16 +3
CON 14 +2
INT 4 -3
WIS 12 +1
CHA 10 +0

Traits

Pack Tactics

The clawfoot has advantage on an attack roll against a creature if at least one of the clawfoot's allies is within 5 feet of the creature and the ally isn't .

Pounce

If the clawfoot moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 11 Strength saving throw or be knocked . If the target is , the clawfoot can make one bite attack against it as a bonus action.

Actions

Multiattack

The clawfoot makes two attacks: one with its bite and one with its claws.

Bite

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 7 () Piercing damage.

Claws

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 7 () Slashing damage.
Confirmation

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