Armor Class
12
Corrin Delmaco
Medium Humanoid · Lawful Evil
Hit Points
21 (6d6)
Speed
Walk 30 ft.
CR
1
Traits
Cunning Action
On each of its turns, Corrin can use a bonus action to take the , , or action.
Sneak Attack (1/Turn)
Corrin deals an extra 7 () damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Corrin that isn't and Corrin doesn't have disadvantage on the attack roll.
Actions
Multiattack
Corrin makes two melee attacks.
Shortsword
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage.
Hand Crossbow
Ranged Weapon Attack +4 to hit, range 30/120 ft., one target. 5 () Piercing damage.