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Monster

Crystal Helm Nothic

Medium Aberration · Neutral Evil

Waterdeep: Dungeon of the Mad Mage Page 130
Armor Class 15
Hit Points 45 (6d8 + 18)
Speed Walk 30 ft.
CR 2
STR 14 +2
DEX 16 +3
CON 16 +3
INT 13 +1
WIS 10 +0
CHA 8 -1

Traits

Keen Sight

The nothic has advantage on Wisdom () checks that rely on sight.

Actions

Multiattack

The nothic makes two claw attacks.

Claw

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 6 () Slashing damage.

Rotting Gaze

The nothic targets one creature it can see within 30 feet of it. The target must succeed on a DC 12 Constitution saving throw against this magic or take 10 () Necrotic damage.

Weird Insight

The nothic targets one creature it can see within 30 feet of it. The target must contest its Charisma () check against the nothic's Wisdom () check. If the nothic wins, it magically learns one fact or secret about the target. The target automatically wins if it is immune to being .
Confirmation

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