Armor Class
16
Cultist of Myrkul
Small, Medium Humanoid · Neutral Evil
Hit Points
204 (24d8 + 96)
Speed
Walk 30 ft.
CR
11
Traits
Nearer to the Dead
While Bloodied, the cultist has Immunity to the and conditions.
Actions
Multiattack
The cultist makes three Necrotic Burst attacks.
Necrotic Burst
Melee or Ranged Attack +9, reach 5 ft. or range 120 ft. 27 () Necrotic damage and the target can't regain Hit Points until the end of the cultist's next turn.