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Monster

Cyclops

Huge Giant · Chaotic Neutral

Monster Manual Page 45
Armor Class 14
Hit Points 138 (12d12 + 60)
Speed Walk 30 ft.
CR 6
STR 22 +6
DEX 11 +0
CON 20 +5
INT 8 -1
WIS 6 -2
CHA 10 +0

Traits

Poor Depth Perception

The cyclops has disadvantage on any attack roll against a target more than 30 feet away.

Actions

Multiattack

The cyclops makes two greatclub attacks.

Greatclub

Melee Weapon Attack +9 to hit, reach 10 ft., one target. 19 () Bludgeoning damage.

Rock

Ranged Weapon Attack +9 to hit, range 30/120 ft., one target. 28 () Bludgeoning damage.
Confirmation

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